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Topic: ReBeL War Room
padme
BSC 100 day roster rule changed
06.09.2011 18:44 | 429 | Holmes
Greetings,
The 100 day drop rule was mainly in place to cut down on false game reporting and to keep the user select dropdowns for event match submission cleaner/up to date....
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Cries of Havoc II: Escalation
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Topic: Cries of Havoc II: Escalation (Read 1442 times)
Fireyone233
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Re: Cries of Havoc II: Escalation
«
Reply #15 on:
November 05, 2005, 06:48:58 PM »
Fireyone was walking in the halls of an older section of the base were he could faintly hear a scramble alarm for the flight sims. He and B-5 made there way to the trainning sims and starpped there selfs in and went throught the procedure. The Sim started it up and he was thrust into an on going battle. "Woah to close!" Stated Fireyone through his helm as he just missed running into a vong fighter. "Ace can you read me over?" He called on the com but no response had come through yet. "ok well i'll let you responed as quickly as you can" he said and then flew to attack on of the enemy ships.
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Acehigh
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do or do not! there is no try
Re: Cries of Havoc II: Escalation
«
Reply #16 on:
November 25, 2005, 11:48:08 PM »
"Good to see you can join the party FO! I just got cleared and I'll find you, don't wander off on your own. Turn to 0.345 and bank left 45 degrees. I've got you on my scopes and I'm 3 klicks out." Ace said as he noticed FO's fighter enter the battle. Swinging his ship around to meet up with the newcomer, Ace finally gets time to think and breath as his ship is finally in the clear for the time being.....
"FO I've got a visual on your ship. Watch out! 2 bogeys off to port.......................break break break!!!!!!!! If you can shake those guys for the time being I'll be there to help you mop up, just try to stay alive till I get there!" Ace called into the com as he sped over to try to help FO clear those skips off of his tail. As he is flying to the rendezvous something hits the grizzled vet........this battle is progressing way to easily. Sure Hawk Squadron has been under alot of fire but the skips are going down way to easily and way to quickly...something isn't right.................
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There is no emotion:Â There is peace.
Â
There is no ignorance, there is knownledge.
Â
There is no passion, there is serenity.
  There is no chaos, there is harmony.Â
There is no death, there is only the force
-jedi code
Fireyone233
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Re: Cries of Havoc II: Escalation
«
Reply #17 on:
November 26, 2005, 09:03:44 AM »
The Enemy Fighter close in on Fireyone X-wing when suddenly Fireyone shuts the engines off and does a smugglers escape turn casueing him to go 180 degrees . He then re-activates the engines and take out of the fighters who was cuaght off guard. "HAHA GOT HIM!" Said Fireyone over the comm. Suddenly B-5 Sensors go off with a loud wail. "Fireyone we got two vettes coming outta hyperspace with a assualt firgate." Said B-5 as he quickly uped the firer power on the X-wing. "ace did you get that?" asked Fireyone as he dodged another incoming fighter.
«
Last Edit: November 26, 2005, 07:38:47 PM by Fireyone233
»
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Acehigh
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do or do not! there is no try
Re: Cries of Havoc II: Escalation
«
Reply #18 on:
November 26, 2005, 11:34:50 PM »
"Ok FO form up on my wing. Nice work getting yourself free. Hawk Squadron the first wave is taken care of. All available pilots report in and form up with me and FO. *gets 9 double clicks back over the com*"
"Hawk 3 to Ace, we lost 10, 11, and 12. 4 and 5 took some damage but are still flyable. Probability of surviving another attack is roughly 350 to 1."
"Copy thanks Widget, just don't tell me the odds lol. Ok everyone diamond attack formation. New comers are 25 klicks out..............wait a second..................the vettes and frigate just jumped out. The original cruiser we were watching has just jumped too.......what's going on here? Ok Hawk Squadron scopes are clear, mission accomplished. Return to base."
Ace lead the squad back to the hangar bay and as he landed his screen went blank as his simulator unit shut down. After unstrapping and physically getting out of the sim, he heads into the Hawk Squadron office to evaluate the mission. Upon sitting down at his desk, R2Vader rolls up in front of him and takes his place. *bang....whizz....whirrrrrrrrrrrrrrr* Suddenly the holoprojector comes to life and Ace starts to make some sense of the simulated mission his squadron just engaged in.
"Hhhmmmmm not to shabby there R2Vader. The three ships we lost in that attack were all AI fill ins. Every living and mechanical member of the unit made it out alive. But something about that mission bothered me....it seemed way to easy."
"Come come now Ace, surely you aren't doubting the skills of our merry little band are you?
" R2Vader said mockingly in his thin metalic voice.
"Ofcourse not you rust bucket lol. But we were outnumbered 3-1 and we pulled that off. Those are good odds against tie fighters but not against skips. Hmmmm only two likely scenarios I can think off. First off maybe that mission came from the end of the war with the vong and they were desperate throwing green pilots out there without a yammosk to coordinate their efforts. Towards the end of the war they were running short on supplies and pilots so that seems reasonable.....or they were screwing with us." Ace said as he moled over the flight data.
"Maybe the could screw with you............I'm to smart for that." R2Vader proclaimed.
"That's the only other thing that makes sense. Before they attacked Coruscant and some of the other worlds they took over, they sent a scout ship to test the defenses. Green pilots, no yammosk, and an actual retreat on their part all fit into that scenario. I think that mission was one of the vong test runs. We did pretty well considering how badly we were outnumbered, but what would have come about if we were actually taking on a seasoned vong patrol........." Ace said as the reality of the situation hit him. Rubbing his eyes he noted that the mission took 2.5 hours and 3/4 of the squad did survive.
"Alright you little tin can let's not fret over this, it was a victory for us after all! Let's go find FO and congratulate him on a very successful run for his first time out with us. Race ya to the bar............................."
Ace and R2Vader summon FO over the com as they both head towards the bar and grille.
Logged
There is no emotion:Â There is peace.
Â
There is no ignorance, there is knownledge.
Â
There is no passion, there is serenity.
  There is no chaos, there is harmony.Â
There is no death, there is only the force
-jedi code
Fireyone233
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*Awesome*
Re: Cries of Havoc II: Escalation
«
Reply #19 on:
November 27, 2005, 08:24:06 AM »
Fireyone unstrapped himself from the sim seat and got out. He quickly recieved Ace message over the comm and started heading for bar and grille. B-5 rolled up right behind him and mad a very rude gesture at him for no reason at all. "I sensed that" said Fireyone as he continued walking to the bar. "Ehh screw you" said B-5 as he rolled ahead of him. "Something is eating him he is never in this bad of a mood unless he got something bugging him." Thought Fireyone as he continued to the bar. A few minutes later Fireyone was at the Bar and Grill.
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Acehigh
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do or do not! there is no try
Re: Cries of Havoc II: Escalation
«
Reply #20 on:
December 10, 2005, 10:37:35 PM »
*A very "happy" Ace walks over to FO at the bar with rootie in hand. The veteran pilot gives the rook a high 5 and guides him over to a seat at said bar.*
"Not a bad day FO, not a bad day. Usually we don't like to baptize by fire like that...............ehhhhhh although you seemed to hanlde it very well. Remember that was just a training op and there were only 4 organic pilots flying. The rest were AI fill ins so our results will be a bit better in a 'real' fight." Ace said as he smiled at the younger pilot. "Very impressive for your first time out," he continued, "and I want you to go over that holo in your down time." Pausing to take a drink, Ace gets that all to familiar 'RBL smirk' on his very handsome mug. "Since you scored a couple of kills in that sim I believe it is time to introduce you to one of the other past times here at RBL station." *tosses a GASFIGHTER Racing rule book down on the bar for FO to look over* "Most of that is spec and tech talk to keep your racer in good condition. The rules are very very simple. First off you must fly the course and go through all the gates. If you miss a gate time will be added at the end of the run and multiplied for every gate missed. Weapons will be armed but your ship will be outfitted with training lasers. Some gates will require you to shoot a switch to open them, other gates will have turbolasers on them *also set for training* that you will have to shoot to deactivate. If you get hit and your shields are lost, the next hit will result in your craft shutting down for 5 seconds, very similarly to being disabled by ion cannons in combat. Your astromech will keep track of all the scoring procedures and let you know how you did at the end. Once you get a few rooties in ya meet me over at the track for a trial run." Ace laughed as he stumbled out of the bar followed by R2Vader.
«
Last Edit: December 10, 2005, 10:40:32 PM by Acehigh
»
Logged
There is no emotion:Â There is peace.
Â
There is no ignorance, there is knownledge.
Â
There is no passion, there is serenity.
  There is no chaos, there is harmony.Â
There is no death, there is only the force
-jedi code
Goku1
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Chief Pilot
Re: Cries of Havoc II: Escalation
«
Reply #21 on:
December 10, 2005, 11:00:46 PM »
(( i wonder if i should start writing crap now.. since Havoc seems to have up and DIED over at NGJP...>.>))
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I am the answer! The answer to all that is evil! Kameehaameehaa!!
Fireyone233
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Re: Cries of Havoc II: Escalation
«
Reply #22 on:
December 11, 2005, 10:57:59 AM »
Fireyone quickly chugged the rootie down and was outta Aslans Bar and grill as soon as B-5 wheeled. "Dang nabit" said the droid who then quickly shifted his direction toward Fireyone as he head toward the hanger to meet up with Ace.
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Fireyone233
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Re: Cries of Havoc II: Escalation
«
Reply #23 on:
May 09, 2006, 06:32:30 PM »
((Is this still alive?))
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M1A2Tanker
Fleet Admiral
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One two one two...why am I running again?
Re: Cries of Havoc II: Escalation
«
Reply #24 on:
May 09, 2006, 07:20:24 PM »
((Temporarily on hold for now))
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~§~
Tanker (tangk'er)n. 1. A dusty, crusty, grease-covered, dirty, sweaty, bright eyed, fuzzy faced, haircut-needing, beer-drinking, underrated, over-worked, underpaid, oversexed, little s%#* who can take a Tank and do more battlefield damage in ten minutes than a grunt squad can do all day.
Fireyone233
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Re: Cries of Havoc II: Escalation
«
Reply #25 on:
May 10, 2006, 03:12:39 PM »
((Ahh ok
))
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Aslan
The Big Blue guy
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Buy more rooties~~
Re: Cries of Havoc II: Escalation
«
Reply #26 on:
May 11, 2006, 10:22:37 PM »
Suddenly a box of Crispy Creme doughnuts fly into the space station and land in Aslans mouth!!!................WOW what a great story brovo brovo.............Aslan is seen running away from tank with his dumb story in hand ...hey I like Crispy cremes hehehehe yubyub
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Goku1
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Re: Cries of Havoc II: Escalation
«
Reply #27 on:
May 12, 2006, 11:19:20 AM »
(( don't forget the coffee))
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I am the answer! The answer to all that is evil! Kameehaameehaa!!
Fireyone233
Lives on Station
Karma: +1/-1
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Posts: 798
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Re: Cries of Havoc II: Escalation
«
Reply #28 on:
May 12, 2006, 03:16:57 PM »
((mmm Coffee))
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