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Topic: ReBeL War Room
padme
BSC 100 day roster rule changed
06.09.2011 18:44 | 429 | Holmes
Greetings,
The 100 day drop rule was mainly in place to cut down on false game reporting and to keep the user select dropdowns for event match submission cleaner/up to date....
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RBL City - Rdy to rise
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Topic: RBL City - Rdy to rise (Read 1303 times)
Snoopy
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RBL City - Rdy to rise
«
on:
November 06, 2005, 03:17:03 PM »
Yep, we have 10 citizens situated with houses at the chosen site now, at LONG LAST!!! Someone get ahold of mayor Aslan, so we can make it official with the planting of the city hall. We may only have outpost status to start, but it's FAR better than nothing when it comes to protection from all the critters hanging around our doors. I even picked up a turret tower for extra firepower, although whether I can actually USE it remains questionable.
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hobovu
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Re: RBL City - Rdy to rise
«
Reply #1 on:
November 06, 2005, 08:21:01 PM »
thanx to me we have ten houses
my house is still undersonstructment
tho
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M1A2Tanker
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One two one two...why am I running again?
Re: RBL City - Rdy to rise
«
Reply #2 on:
November 06, 2005, 11:00:48 PM »
I'm tempted to replace my house with the Bunker House that I got from Trials of Obi-Wan, and set up the other house as a Guild warehouse.
What do you guys think?
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Tanker (tangk'er)n. 1. A dusty, crusty, grease-covered, dirty, sweaty, bright eyed, fuzzy faced, haircut-needing, beer-drinking, underrated, over-worked, underpaid, oversexed, little s%#* who can take a Tank and do more battlefield damage in ten minutes than a grunt squad can do all day.
hobovu
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Re: RBL City - Rdy to rise
«
Reply #3 on:
November 07, 2005, 12:23:54 AM »
nice
im trying to get a med tat. house and use it as my house and use a med house /cantina for lounge
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Snoopy
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Re: RBL City - Rdy to rise
«
Reply #4 on:
November 07, 2005, 06:37:03 AM »
Welp, there's already 2 bunker type houses there, at least, so another won't be out of place. They don't seem to take up anymore room than a small house, but I AM impressed with the amount of space INSIDE them. I'm anxious to get the outpost made official though, so we can add whatever structures(I'd have to review again) that level allows and then hope we can supply to room for additional homes for future members. I'm also rebuilding my Master Architect and restocking the venders with furniture and structures, since I'm not certain WHAT type of abilities I'll be left with after the 15th. Weaponsmith takes FOREVER to build up and yet there seems to be little interest in the weapons created. With degrading being tossed out after the 15th, the weapons a toon has should last even longer.
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Fireyone233
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Re: RBL City - Rdy to rise
«
Reply #5 on:
November 07, 2005, 02:47:04 PM »
the reason the bunker house has so much space is becaus eit underr goruns and it has 2 levels!
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Man53
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Re: RBL City - Rdy to rise
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Reply #6 on:
November 07, 2005, 03:54:50 PM »
I'm gonna get some faction and put in an IMPERIAL turret too
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M1A2Tanker
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Re: RBL City - Rdy to rise
«
Reply #7 on:
November 07, 2005, 04:17:46 PM »
Maybe that's not such a good idea...the Imperal and Rebel turrets might blast each other lol
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Tanker (tangk'er)n. 1. A dusty, crusty, grease-covered, dirty, sweaty, bright eyed, fuzzy faced, haircut-needing, beer-drinking, underrated, over-worked, underpaid, oversexed, little s%#* who can take a Tank and do more battlefield damage in ten minutes than a grunt squad can do all day.
Fireyone233
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Re: RBL City - Rdy to rise
«
Reply #8 on:
November 07, 2005, 04:18:30 PM »
yeah but i hyave a good idea on what it could be used for *holds pic of olakosrib up*
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hobovu
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Re: RBL City - Rdy to rise
«
Reply #9 on:
November 07, 2005, 08:25:39 PM »
we should make a small jail for *points to a pic of olakosrib* with a small house and some other stuffÂ
and when you have a spare time while im not on give a email or a /tell to a guy named JMC JMC hes a good fried of mine and is lvl 80Â wanted to join the guild in agust but no one was their to sign him upÂ
«
Last Edit: November 07, 2005, 10:38:13 PM by hobovu
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Snoopy
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Re: RBL City - Rdy to rise
«
Reply #10 on:
November 08, 2005, 05:52:03 AM »
Have him touch base when 1 of us are on, although as a member hobovu, I think you yourself can sponser him for membership(check the guildhall membership terminal) by putting his name up for consideration. I believe the way it works is final approval for membership lies with the mayor, in our case - Aslan, after he reviews the application.
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hobovu
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Re: RBL City - Rdy to rise
«
Reply #11 on:
November 08, 2005, 10:48:30 PM »
i don't know last time i was with him in the guild hall i couln't sponser him
and snoop'y can you make a med tat. house for me
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Snoopy
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Re: RBL City - Rdy to rise
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Reply #12 on:
November 09, 2005, 06:13:53 AM »
NP on the house. I'll stock a few in the vender tonight(thought there were some already in there..must'ive sold out) if I don't see you online.
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M1A2Tanker
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Re: RBL City - Rdy to rise
«
Reply #13 on:
November 09, 2005, 04:36:35 PM »
Meh, I'm having a hell of a time with MY house. I cleaned it out completely (and my stuff is scattered all over the place, from my small house, to my bank, to my Yacht!), but when I attempted to place my Mustafarian Bunker...I kept getting a message, "Can't build here."
WHAT?!?! I'm looking RIGHT AT ONE!!! What do you mean you can't build one here?!?!?!?
So yea...I'm houseless at the moment. But on the bright side, if we move...I'm ready to go!
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Tanker (tangk'er)n. 1. A dusty, crusty, grease-covered, dirty, sweaty, bright eyed, fuzzy faced, haircut-needing, beer-drinking, underrated, over-worked, underpaid, oversexed, little s%#* who can take a Tank and do more battlefield damage in ten minutes than a grunt squad can do all day.
Snoopy
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Re: RBL City - Rdy to rise
«
Reply #14 on:
November 09, 2005, 06:06:14 PM »
Probably need more room to build it...it DOES take up alot of space 'underground'.
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